Alltop RSS http://board-games.alltop.com Alltop RSS feed for board-games.alltop.com en-us http://susanpolgar.blogspot.com/2009/11/wc-round-1-games.html WC round 1 games http://susanpolgar.blogspot.com/2009/11/wc-round-1-games.html

World Cup 2009 replayable games
most of the games from R1G1 ready

Round 1 game 1 of the World Chess Cup had serious transmission problems. Some games were interrupted as early as move 4, some never got complete. With the help of the official site and many chess fans, here is a compilation of games that can be replayed. More games will be added in the next days.

Replayable games R1 game 1

Games 1-8 / Games 9-16 / Games 17-24 / Games 25-31 / Games 33-40 / Games 41-48 / More games from R1

All results R1 game 1
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http://susanpolgar.blogspot.com/2009/11/cori-looking-for-victory-in-turkey.html Cori looking for a victory in Turkey http://susanpolgar.blogspot.com/2009/11/cori-looking-for-victory-in-turkey.html
21 November, 2009 [ 12:18 ]
Peru's Deysi Cori looking for a victory in the Chess Young World Championship
LivinginPeru.com
Isabel Guerra

Our genious chess player Deysi Cori (ELO 2374) continues her path to the Under-16 title at Chess Young World Championship.

She defeated Ucranian Yuliya Shvayger, to reach 8.5 points in nine games played in Turkey.

If she wins today, we will have a new world champion.

Yesterday victory was very important for Deysi because it came along with a draw between Azerbaijan Qizi Nizami y la Georgian Meri Arabidze, and are now 1.5 points behind Cori.

She may be crowned world champion if she defeats Georgian Mariam Danelia, also with 7 points. Even more, Cori could win the title with a draw if Nizami and Arabidze don't win today.

Deysi, 2008 Under-15 Schoolgirl World Champion, is unbeaten at Turkey with eight wins and one draw.

Source: http://www.livinginperu.com
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http://news.google.com/news/url?fd=R&sa=T&url=http%253A%252F%252Fwww.sfgate.com%252Fcgi-bin%252Farticle.cgi%253Ff%253D%252Fc%252Fa%252F2009%252F11%252F21%252FBUVV1AND0Q.DTL%2526type%253Dbusiness&usg=AFQjCNFTmQ-CFJOrlcTzI7d02qMymIsIWw A passion for board games - San Francisco Chronicle http://news.google.com/news/url?fd=R&sa=T&url=http%253A%252F%252Fwww.sfgate.com%252Fcgi-bin%252Farticle.cgi%253Ff%253D%252Fc%252Fa%252F2009%252F11%252F21%252FBUVV1AND0Q.DTL%2526type%253Dbusiness&usg=AFQjCNFTmQ-CFJOrlcTzI7d02qMymIsIWw
A passion for board games
San Francisco Chronicle
Q: Your backgrounds had some influence in you going into the board game business. Erik served in the Air Force and Shane is a behavior analyst. ...

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http://us.rd.yahoo.com/dailynews/rss/search/BOARD+GAMES/SIG=12mco7h5n/%2Ahttp%253A//www.usatoday.com/sports/college/football/acc/2009-11-17-bowden_N.htm?csp=34 Bowden eyes 2010 return, but Florida State won't tip hand (USA Today) http://us.rd.yahoo.com/dailynews/rss/search/BOARD+GAMES/SIG=12mco7h5n/%2Ahttp%253A//www.usatoday.com/sports/college/football/acc/2009-11-17-bowden_N.htm?csp=34 http://susanpolgar.blogspot.com/2009/11/images-from-wc-day-1.html Images from WC day 1 http://susanpolgar.blogspot.com/2009/11/images-from-wc-day-1.html

(http://ugra-chess.ru/eng/gallery_e.htm)
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http://susanpolgar.blogspot.com/2009/11/upsets-in-round-1-game-1.html Upsets in round 1 - game 1 http://susanpolgar.blogspot.com/2009/11/upsets-in-round-1-game-1.html

Round 1 Game 1

match match
score
White Result Black
1 1-0 Gelfand, Boris (ISR) 1-0 Obodchuk, Andrei (RUS)
2 0-1 Sarwat, Walaa (EGY) 0-1 Gashimov, Vugar (AZE)
3 1-0 Svidler, Peter (RUS) 1-0 Hebert, Jean (CAN)
4 0-1 Abdel Razik, Khaled (EGY) 0-1 Morozevich, Alexander (RUS)
5 1-0 Radjabov, Teimour (AZE) 1-0 Ezat, Mohamed (EGY)
6 0-1 Bezgodov, Alexei (RUS) 0-1 Ivanchuk, Vassily (UKR)
7 0.5-0.5 Ponomariov, Ruslan (UKR) ½-½ El Gindy, Essam (EGY)
8 0.5-0.5 Sriram, Jha (IND) ½-½ Grischuk, Alexander (RUS)
9 1-0 Jakovenko, Dmitry (RUS) 1-0 Rizouk, Aimen (ALG)
10 0-1 Kabanov, Nikolai (RUS) 0-1 Wang, Yue (CHN)
11 1-0 Eljanov, Pavel (UKR) 1-0 Al Sayed, Mohamad N. (QAT)
12 0-1 Rodriguez Vila, Andres (URU) 0-1 Karjakin, Sergey (UKR)
13 1-0 Mamedyarov, Shakhriyar (AZE) 1-0 Kosteniuk, Alexandra (RUS)
14 0.5-0.5 Kunte, Abhijit (IND) ½-½ Shirov, Alexei (ESP)
15 0.5-0.5 Dominguez Perez, Leinier (CUB) ½-½ Smerdon, David (AUS)
16 1-0 Yu, Yangyi (CHN) 1-0 Movsesian, Sergei (SVK)
17 0.5-0.5 Vachier-Lagrave, Maxime (FRA) ½-½ Yu, Shaoteng (CHN)
18 0.5-0.5 Pridorozhni, Aleksei (RUS) ½-½ Alekseev, Evgeny (RUS)
19 1-0 Tomashevsky, Evgeny (RUS) 1-0 Ivanov, Alexander (USA)
20 0-1 Friedel, Joshua E (USA) 0-1 Wang, Hao (CHN)
21 1-0 Navara, David (CZE) 1-0 Laylo, Darwin (PHI)
22 0-1 Amin, Bassem (EGY) 0-1 Malakhov, Vladimir (RUS)
23 0.5-0.5 Bacrot, Etienne (FRA) ½-½ Nijboer, Friso (NED)
24 0-1 Morovic Fernandez, Ivan (CHI) 0-1 Rublevsky, Sergei (RUS)
25 1-0 Jobava, Baadur (GEO) 1-0 Robson, Ray (USA)
26 0.5-0.5 Hess, Robert L (USA) ½-½ Motylev, Alexander (RUS)
27 1-0 Kamsky, Gata (USA) 1-0 Antonio, Rogelio Jr (PHI)
28 0.5-0.5 Gupta, Abhijeet (IND) ½-½ Vitiugov, Nikita (RUS)
29 1-0 Bologan, Viktor (MDA) 1-0 Adly, Ahmed (EGY)
30 0.5-0.5 Hou, Yifan (CHN) ½-½ Naiditsch, Arkadij (GER)
31 0.5-0.5 Bu, Xiangzhi (CHN) ½-½ Pelletier, Yannick (SUI)
33 1-0 Nisipeanu, Liviu-Dieter (ROU) 1-0 Lupulescu, Constantin (ROU)
34 0.5-0.5 Li, Chao b (CHN) ½-½ Sargissian, Gabriel (ARM)
35 0.5-0.5 Onischuk, Alexander (USA) ½-½ Flores, Diego (ARG)
36 0.5-0.5 Kryvoruchko, Yuriy (UKR) ½-½ Cheparinov, Ivan (BUL)
37 0-1 Efimenko, Zahar (UKR) 0-1 Milos, Gilberto (BRA)
38 0.5-0.5 Zhou, Weiqi (CHN) ½-½ Sutovsky, Emil (ISR)
39 1-0 Najer, Evgeniy (RUS) 1-0 Ghaem Maghami, Ehsan (IRI)
40 0.5-0.5 Iturrizaga, Eduardo (VEN) ½-½ Tiviakov, Sergei (NED)
41 1-0 Areshchenko, Alexander (UKR) 1-0 Corrales Jimenez, Fidel (CUB)
42 0.5-0.5 L'Ami, Erwin (NED) ½-½ Sasikiran, Krishnan (IND)
43 1-0 Smirin, Ilia (ISR) 1-0 Ehlvest, Jaan (USA)
44 1-0 Shabalov, Alexander (USA) 1-0 Baklan, Vladimir (UKR)
45 1-0 Ganguly, Surya Shekhar (IND) 1-0 Filippov, Anton (UZB)
46 0.5-0.5 Khalifman, Alexander (RUS) ½-½ Fier, Alexandr (BRA)
47 1-0 Fressinet, Laurent (FRA) 1-0 Sjugirov, Sanan (RUS)
48 0.5-0.5 Petrosian, Tigran L. (ARM) ½-½ Meier, Georg (GER)
49 0.5-0.5 Grachev, Boris (RUS) ½-½ Bartel, Mateusz (POL)
50 0.5-0.5 Bruzon Batista, Lazaro (CUB) ½-½ Caruana, Fabiano (ITA)
51 0-1 Sokolov, Ivan (NED) 0-1 Fedorchuk, Sergey A. (UKR)
52 1-0 Negi, Parimarjan (IND) 1-0 Milov, Vadim (SUI)
53 0.5-0.5 Timofeev, Artyom (RUS) ½-½ Leitao, Rafael (BRA)
54 1-0 Gustafsson, Jan (GER) 1-0 Inarkiev, Ernesto (RUS)
55 0.5-0.5 Savchenko, Boris (RUS) ½-½ Shulman, Yuri (USA)
56 1-0 Sandipan, Chanda (IND) 1-0 Kobalia, Mikhail (RUS)
57 0.5-0.5 Tkachiev, Vladislav (FRA) ½-½ Le, Quang Liem (VIE)
58 1-0 Akobian, Varuzhan (USA) 1-0 Tregubov, Pavel V. (RUS)
59 1-0 So, Wesley (PHI) 1-0 Guseinov, Gadir (AZE)
60 0.5-0.5 Sakaev, Konstantin (RUS) ½-½ Granda Zuniga, Julio E (PER)
61 1-0 Laznicka, Viktor (CZE) 1-0 Papaioannou, Ioannis (GRE)
62 1-0 Nyback, Tomi (FIN) 1-0 Andreikin, Dmitry (RUS)
63 0.5-0.5 Mamedov, Rauf (AZE) ½-½ Zhou, Jianchao (CHN)
64 0-1 Volkov, Sergey (RUS) 0-1 Amonatov, Farrukh (TJK)

Official website: http://cup2009.fide.com/round.php
Chess news from Susan Polgar
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http://www.chessbase.com/newsdetail.asp?newsid=5931 Few upsets in World Cup on day one http://www.chessbase.com/newsdetail.asp?newsid=5931 http://us.rd.yahoo.com/dailynews/rss/search/BOARD+GAMES/SIG=120bc0cuo/%2Ahttp%253A//sports.yahoo.com/ncaaf/recap?gid=200911210134&prov=ap Harvard comes back for 14-10 win over Yale (AP via Yahoo! Sports) http://us.rd.yahoo.com/dailynews/rss/search/BOARD+GAMES/SIG=120bc0cuo/%2Ahttp%253A//sports.yahoo.com/ncaaf/recap?gid=200911210134&prov=ap http://akapastorguy.blogspot.com/2009/11/translation-party-game-quiz-answers.html Translation Party! - The Game Quiz (Answers) http://akapastorguy.blogspot.com/2009/11/translation-party-game-quiz-answers.html If you want to play, go to the original post before reading the answers.

Translation Party! Game Quiz (Answers)
  1. Get - ACQUIRE
  2. Bad touch - A TOUCH OF EVIL
  3. Hooks and crooks - BY HOOK OR BY CROOK
  4. Manic Channel - CANAL MANIA
  5. Chikinchachacha - CHICKEN CHA CHA CHA
  6. Cause of the Universe - COSMIC ENCOUNTER
  7. Drop: Dark Tour - DESCENT: JOURNEYS IN THE DARK
  8. Banihamu the needs of the Devil - DEVIL BUNNY NEEDS A HAM
  9. Foreign - DIPLOMACY
  10. Town dying - DICE TOWN
  11. Control: conspiracy - DOMINION: INTRIGUE
  12. Erugurande - EL GRANDE
  13. Social - HIGH SOCIETY
  14. Hyundai - MODERN ART
  15. Mutation: Castle Siege - MUTANT CHRONICLES: SIEGE OF THE CITADEL
  16. The plot of the Queen - QUEEN'S GAMBIT
  17. Gyarakushiresu - RACE FOR THE GALAXY
  18. Role, through the Middle Ages - ROLL THROUGH THE AGES
  19. Snow Fairy - SNOW TAILS
  20. Warning capacity - SPACE ALERT
  21. Neolithic - STONE AGE
  22. Iron flow - TIDE OF IRON
  23. The Night of Power - TWILIGHT IMPERIUM
  24. Crucible - WITCH OF SALEM
  25. Bet wisdom - WITS AND WAGERS
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http://susanpolgar.blogspot.com/2009/11/saturday-chess-tactic_21.html Saturday chess tactic http://susanpolgar.blogspot.com/2009/11/saturday-chess-tactic_21.html
White to move. How should White proceed?

Source: ChessToday.net
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http://blog.chess.com/jemptymethod/why-are-1600-players-on-instantchess-so-strong-at-30-minute-chess Why are 1600 players on InstantChess so strong at 30 minute chess http://blog.chess.com/jemptymethod/why-are-1600-players-on-instantchess-so-strong-at-30-minute-chess http://blog.chess.com/cartert2/chicken-train Chicken Train http://blog.chess.com/cartert2/chicken-train http://news.google.com/news/url?fd=R&sa=T&url=http%253A%252F%252Fwww.washingtonpost.com%252Fwp-dyn%252Fcontent%252Farticle%252F2009%252F11%252F21%252FAR2009112100124.html&usg=AFQjCNHtnsZU2x0b1xbf02uk3pPFqrQYkA At libraries, fun and games now the lure - Washington Post http://news.google.com/news/url?fd=R&sa=T&url=http%253A%252F%252Fwww.washingtonpost.com%252Fwp-dyn%252Fcontent%252Farticle%252F2009%252F11%252F21%252FAR2009112100124.html&usg=AFQjCNHtnsZU2x0b1xbf02uk3pPFqrQYkA
At libraries, fun and games now the lure
Washington Post
National Gaming Day is not limited to video games; the library association also uses board games as a draw. Bethesda-based North Star Games donated 2000 ...

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http://www.zimbio.com/Board+games/articles/sgunqn4loud/PDC+Grand+Slam+Darts+Live+Streaming+online PDC Grand Slam of Darts Live Streaming online on Pc Link. http://www.zimbio.com/Board+games/articles/sgunqn4loud/PDC+Grand+Slam+Darts+Live+Streaming+online Darts
United Kingdom

"PDC Grand Slam of Darts"


Match scheduled:
Dated: 21-11-2009;
Time: 13:00 until 23:00(GMT);
Quarter Finals :: PDC World Grand Prix,
Wolverhampton Civic Hall :: Wolverhampton, England
Click here]]>
http://blog.chess.com/attilaturzo/comments-for-2-games comments for 2 games http://blog.chess.com/attilaturzo/comments-for-2-games http://www.zimbio.com/Board+games/articles/QQ5xUJjfqP8/PDC+Grand+Slam+Darts+Live+Streaming+online PDC Grand Slam of Darts Live Streaming online on Pc Link http://www.zimbio.com/Board+games/articles/QQ5xUJjfqP8/PDC+Grand+Slam+Darts+Live+Streaming+online
Darts
United Kingdom

"PDC Grand Slam of Darts"


Match scheduled:
Dated: 21-11-2009;
Time: 13:00 until 23:00(GMT);
Quarter Finals :: PDC World Grand Prix,
Wolverhampton Civic Hall :: Wolverhampton, England
Click here

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http://blog.chess.com/KingsEnemy/a-beginners-garden-of-chess-openings A Beginner's Garden of Chess Openings http://blog.chess.com/KingsEnemy/a-beginners-garden-of-chess-openings http://www.topix.com/games/board-game/2009/11/hasbro-family-game-night-review?fromrss=1 Hasbro Family Game Night Review http://www.topix.com/games/board-game/2009/11/hasbro-family-game-night-review?fromrss=1 Board games or bored games? November 20, 2009 - Hasbro Family Game Night is a collection of seven of Hasbro's board games, all of them already available as individual downloads on Xbox Live Arcade.

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http://news.google.com/news/url?fd=R&sa=T&url=http%253A%252F%252Fwww.beloitdailynews.com%252Farticles%252F2009%252F11%252F21%252Fnews%252Flocal_news%252Fnews112101.txt&usg=AFQjCNHW3wBewczgrhzuACfpTgB8QPbMvQ Challenge: a 'Million Minutes' with family this holiday season - Beloit Daily News http://news.google.com/news/url?fd=R&sa=T&url=http%253A%252F%252Fwww.beloitdailynews.com%252Farticles%252F2009%252F11%252F21%252Fnews%252Flocal_news%252Fnews112101.txt&usg=AFQjCNHW3wBewczgrhzuACfpTgB8QPbMvQ
Challenge: a 'Million Minutes' with family this holiday season
Beloit Daily News
The goal is to reach a million minutes of game play through Dec. 31. Board games and puzzles make for a great activity in tough economic times, according to ...

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http://us.rd.yahoo.com/dailynews/rss/search/BOARD+GAMES/SIG=12khhn0ht/%2Ahttp%253A//www.examiner.net/sports/x1792906544/Whats-Happening-sports-bulletin-board What's Happening sports bulletin board (The Examiner) http://us.rd.yahoo.com/dailynews/rss/search/BOARD+GAMES/SIG=12khhn0ht/%2Ahttp%253A//www.examiner.net/sports/x1792906544/Whats-Happening-sports-bulletin-board http://blog.chess.com/yullian/me-vs-the-world-25-05 Me vs the World 2.5-0.5 http://blog.chess.com/yullian/me-vs-the-world-25-05 http://us.rd.yahoo.com/dailynews/rss/search/BOARD+GAMES/SIG=12n6riuhd/%2Ahttp%253A//m.willistonherald.com/articles/2009/11/20/news/doc4b06c1e795cdc861691017.txt School board OKs trip costs (Williston Herald) http://us.rd.yahoo.com/dailynews/rss/search/BOARD+GAMES/SIG=12n6riuhd/%2Ahttp%253A//m.willistonherald.com/articles/2009/11/20/news/doc4b06c1e795cdc861691017.txt http://us.rd.yahoo.com/dailynews/rss/search/BOARD+GAMES/SIG=11q7jamrt/%2Ahttp%253A//www.elpasotimes.com/news/ci_13838329?source=rss Education board alters ethics policy (El Paso Times) http://us.rd.yahoo.com/dailynews/rss/search/BOARD+GAMES/SIG=11q7jamrt/%2Ahttp%253A//www.elpasotimes.com/news/ci_13838329?source=rss http://news.google.com/news/url?fd=R&sa=T&url=http%253A%252F%252Fwww.connecttristates.com%252Fnews%252Fstory.aspx%253Fid%253D380445&usg=AFQjCNHfaHxXyx310T-8R2CSV8_CnVKyIA Board games vs. video games - ConnectTriStates.com powered by KHQA http://news.google.com/news/url?fd=R&sa=T&url=http%253A%252F%252Fwww.connecttristates.com%252Fnews%252Fstory.aspx%253Fid%253D380445&usg=AFQjCNHfaHxXyx310T-8R2CSV8_CnVKyIA
Board games vs. video games
ConnectTriStates.com powered by KHQA
That's right, board games are making a big comback this year. "They appeal to all age groups. They have a long shelf life and most people look at them as ...

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http://news.google.com/news/url?fd=R&sa=T&url=http%253A%252F%252Fxbox360.ign.com%252Farticles%252F104%252F1048597p1.html&usg=AFQjCNF3e5D0f1igMTUq5XNccPIEPFuipw Hasbro Family Game Night Review - IGN http://news.google.com/news/url?fd=R&sa=T&url=http%253A%252F%252Fxbox360.ign.com%252Farticles%252F104%252F1048597p1.html&usg=AFQjCNF3e5D0f1igMTUq5XNccPIEPFuipw
IGN

Hasbro Family Game Night Review
IGN
by Ryan Geddes & Daemon Hatfield November 20, 2009 - Hasbro Family Game Night is a collection of seven of Hasbro's board games, all of them already ...

and more »
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http://www.topix.com/games/board-game/2009/11/the-verdict-brad-pitts-videogame-adaptation-and-mcgs-latest-goes-down-the-drain?fromrss=1 The Verdict: Brad Pitt's Videogame Adaptation? And McG's Latest Goes Down the Drain http://www.topix.com/games/board-game/2009/11/the-verdict-brad-pitts-videogame-adaptation-and-mcgs-latest-goes-down-the-drain?fromrss=1 Actor Brad Pitt attends a Photocall to promote his film "Inglourious Basterds" during the 57th San Sebastian Film Festival on September 18, 2009.

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http://www.chessbase.com/newsdetail.asp?newsid=5930 Anand: Russia is still one of the strongest chess nations in the world http://www.chessbase.com/newsdetail.asp?newsid=5930 http://www.chessbase.com/newsdetail.asp?newsid=5929 FIDE World Chess Cup 2009 in Khanty-Mansiysk begins http://www.chessbase.com/newsdetail.asp?newsid=5929 http://chess.about.com/b/2009/11/20/carlsen-blitzes-through-moscow.htm Carlsen Blitzes Through Moscow http://chess.about.com/b/2009/11/20/carlsen-blitzes-through-moscow.htm Following the Tal Memorial which wrapped up last week, most of the participants remained in Moscow, where they were joined by more of the world's top players. In all, 22 players competed in a 42 round, double round-robin spectacular: the World Blitz Championship. Played over three days, the tournament had a superstar field and plenty of upsets.

If there were two favorites in the tournament, they were likely Viswanathan Anand, who is not only the World Champion but is also known as a tremendous rapid and blitz player, and Magnus Carlsen, who has been playing extremely well as of late. The two players were in the lead from start to finish, with Anand holding a two point lead after the first day. However, it was Carlsen who ended up on top, finishing clear first with a 31/42 score -- three points ahead of Anand, who finished in second.

Carlsen won the event on the back of an impressive 28 wins, drawing just six games and losing eight. Conversely, Anand actually lost fewer games -- only six -- but also drew 16. Carlsen also pulled away by dominating the other leaders; he won both games against Anand, as well as against third place finisher Sergey Karjakin (25/42) and Vladimir Kramnik, who finished fourth (24.5). The tournament was competitive throughout the field, with even Alexandra Kosteniuk (last place, 12.5) scoring wins against both Carlsen and Anand.

Of course, blitz tournaments don't mean much in the grand scheme of things. Still, this is another notch in the hat for Carlsen, for whom 2009 has been a very good year. We'll soon see if he can top things off at the London Chess Classic in December, where he'll have a chance to finish the year with a tournament victory, and secure his #1 spot on the FIDE rating list.

Carlsen Blitzes Through Moscow originally appeared on About.com Chess on Friday, November 20th, 2009 at 12:37:06.

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http://www.boardgamenews.com/index.php/boardgamenews/comments/kris_hall_a_rules_preview_of_urban_sprawl/ Kris Hall: A Rules Preview of Urban Sprawl http://www.boardgamenews.com/index.php/boardgamenews/comments/kris_hall_a_rules_preview_of_urban_sprawl/ http://akapastorguy.blogspot.com/2009/11/viva-buymoria.html Viva Buymoria http://akapastorguy.blogspot.com/2009/11/viva-buymoria.html Not only is CHUCK coming back early (January 10th!) but NBC has ordered 6 more episodes (for a total of 19). For more details, check out the video below and The Ausiello Files blog over on Entertainment Weekly's website.

I could not be happier right now.

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http://www.boardgamenews.com/index.php/boardgamenews/comments/game_review_at_the_gates_of_loyang/ Game Review: At the Gates of Loyang http://www.boardgamenews.com/index.php/boardgamenews/comments/game_review_at_the_gates_of_loyang/ http://boardgames.about.com/b/2009/11/20/first-small-world-expansions-now-available.htm First Small World Expansions Now Available http://boardgames.about.com/b/2009/11/20/first-small-world-expansions-now-available.htm The first two expansions for Small World are now available. Cursed! introduces the Kobold and Goblin races along with five special powers: Cursed, Hordes of, Marauding, Ransacking, and Were-. The Grand Dames of Small World features the Priestesses, White Ladies, and Gypsies, along with the Historian and Peace-Loving special powers. Each of these Small World expansions sell for about $10.

In Small World, players control a variety of races -- including dwarves, wizards, amazons, giants, orcs and humans -- as they attempt to earn points by conquering territories and maintaining control. It was named 2009 Game of the Year by Games magazine.

First Small World Expansions Now Available originally appeared on About.com Board / Card Games on Friday, November 20th, 2009 at 05:33:31.

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http://www.topix.com/games/board-game/2009/11/funny-movie-quotes-pass-the-popcorn-19?fromrss=1 Funny Movie Quotes Pass the Popcorn.19 http://www.topix.com/games/board-game/2009/11/funny-movie-quotes-pass-the-popcorn-19?fromrss=1 Brian can totally take you in a movie quote quiz game....wanna try it? Go to www.guessthemovies.com and please join our movie trivia community! Free board games can be won! Can you guess the movies?? http://www.facebook.com/PassThePopcornGame

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http://www.chessbase.com/newsdetail.asp?newsid=5928 London Chess Classic 2009 – Korchnoi guest of honour http://www.chessbase.com/newsdetail.asp?newsid=5928 http://www.chessbase.com/newsdetail.asp?newsid=5927 World Blitz Championship: closeup video footage http://www.chessbase.com/newsdetail.asp?newsid=5927 Playchess, perhaps with webcam images from the official site running as well (they had a strange two-minute lag to the game moves). Now you have a chance to see highlights of the World Blitz Championship close up in video with a JavaScript replay board. A unique experience – you don't want to miss it!]]> http://www.topix.com/games/board-game/2009/11/library-is-game-for-anything?fromrss=1 Library is game for anything http://www.topix.com/games/board-game/2009/11/library-is-game-for-anything?fromrss=1 Tim Murphy and his 8-year-old son Seif make it to the Dusenberry-River branch of the Pima County Library every couple of weeks or so to check out books or movies or read.

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http://closetgrandmaster.blogspot.com/2009/11/chess-in-chrome.html Chess in Chrome http://closetgrandmaster.blogspot.com/2009/11/chess-in-chrome.html
It's just on 5.26AM as I type. And the first chess-related news I spot is about the much-awaited release of the new Chrome operating system. Check out what it has in store for chess fans.


ZDNet News has some screenshots and other details of the upcoming release.
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http://www.boardgamenews.com/index.php/boardgamenews/comments/cyril_demaegd_strategic_advice_for_assyria/ Cyril Demaegd: Strategic Advice for Assyria http://www.boardgamenews.com/index.php/boardgamenews/comments/cyril_demaegd_strategic_advice_for_assyria/ http://akapastorguy.blogspot.com/2009/11/translation-party-game-quiz.html Translation Party! - The Game Quiz http://akapastorguy.blogspot.com/2009/11/translation-party-game-quiz.html Thanks to Wei-Hwa, I started playing around with Translation Party!... and came up with a way to entertain ourselves while all the BGG.con folks are gone.

Here's what he said about it:
For translation back-and-forth fun, http://translationparty.com/ is strangely addictive. You put in a phrase and it puts it back-and-forth into Google Translate to Japanese and back, until it "stabilizies."

I once put in a bunch of different quotes and created an "identify the original quotes" puzzle: http://onigame.livejournal.com/43395.html
I really liked his puzzle... and got inspired to create one of my own!

Translation Party! Game Quiz

Figure out the names of these "translated" games.
  1. Get
  2. Bad touch
  3. Hooks and crooks
  4. Manic Channel
  5. Chikinchachacha
  6. Cause of the Universe
  7. Drop: Dark Tour
  8. Banihamu the needs of the Devil
  9. Foreign
  10. Town dying
  11. Control: conspiracy
  12. Erugurande
  13. Social
  14. Hyundai
  15. Mutation: Castle Siege
  16. The plot of the Queen
  17. Gyarakushiresu
  18. Role, through the Middle Ages
  19. Snow Fairy
  20. Warning capacity
  21. Neolithic
  22. Iron flow
  23. The Night of Power
  24. Crucible
  25. Bet wisdom

Here's the clues:

  • The answers are in alphabetical order.
  • The really difficult one is NOT an obscure game.
  • There is one game that is listed by the least common name out of multiple editions... sorry.
  • The number of words is not necessarily equivalent to the number of words in the original game name.

I'll post the answers tomorrow in a separate thread. Good luck!

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http://akapastorguy.blogspot.com/2009/11/kid-games-review-hungry-wolves.html Kid Games Review: Hungry Wolves http://akapastorguy.blogspot.com/2009/11/kid-games-review-hungry-wolves.html Hungry Wolves (Würfelwölfe)
  • designer: Marco Teubner
  • publisher: Haba
  • date: 2009
  • BoardGameGeek rank/rating: not ranked/7.50
  • age: 5+
  • # of players: 2-4
  • print status: in print
  • cost: $12.59 (maukilo.com)
One of my favorite Haba games from 2008 was the delightful push-your-luck dice game, Cheese Snatching, which was part of the "Bring-Along" line from Haba. ("Bring-Along" is Haba-ese for "small yellow box that's slightly larger than a paperback book.") So when I saw that Haba was doing another dice game, I was very excited.

Hungry Wolves isn't a push-your-luck game, however... it's a real-time race, complete with player making animal noises & rushing about the room like, well, hungry wolves. It's also an absolute blast to play.

Each player gets a single custom die & a wooden dog. The board is put together (it's a 4 piece puzzle - it's not daunting, ok? My 4 year old can do it) and the dogs are placed on the track at an equal distance from each other. (A nice touch from the folks at Haba: the board is double sided. One side is for 2 players & the other side is for 3-4 players.) The sheep counters are placed next to the board... or, if you're the Jackson family, they're placed on the sheep pictures on the board, because that's the way Collin likes it.

At an agreed-upon signal (you can yell "Go!" or shake your fists a la Rock/Paper/Scissors while saying "Woof! Woof! Woof!"), all the players begin rolling their dice & doing the appropriate action:
  • If a player rolls a dog, he says "Woof!" and moves his dog one space forward.
  • If a player rolls a sheep, he says "Baa!" and does not move.
  • If a player rolls a wolf, he runs around the table. (Or, if space is tight, he stands up & spins around.)

Players roll & do their various actions simultaneously... and as quickly as possible. There are no turns, per se... as fast as you can roll, make animal noises & do whatever you're supposed to do, you can roll again.

When one of the dogs catches up to another dog, the player yells "Stop!" and the round ends. The player who ended the round gets a sheep token and the game is reset for another round of controlled mayhem. The first player to get three sheep tokens wins the game.

It is as loud & crazy as you can imagine... and kids as young as 4 can easily join in the fun. What's unusual with Hungry Wolves is that it works as well with 2 players as it does with 3 or 4 - typically, raucous "run around the table" games don't work as well with smaller numbers of players.

As always, games like this come with the standard "don't play in a room full of collectible knickknacks or valuable electronics" warning. Of course, I think that's a feature, not a bug.

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http://www.boardgamenews.com/index.php/boardgamenews/comments/from_the_editor_changes_to_bgn_memberships/ From the Editor: Changes to BGN Memberships http://www.boardgamenews.com/index.php/boardgamenews/comments/from_the_editor_changes_to_bgn_memberships/ http://www.topix.com/games/board-game/2009/11/family-game-night-vol-2-review?fromrss=1 Family Game Night Vol. 2 Review http://www.topix.com/games/board-game/2009/11/family-game-night-vol-2-review?fromrss=1 It makes sense that in the run up to Christmas, family Wii owners should be inundated with choice as to which game will entertain everyone from the little ones to Grandma on Christmas Day.

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http://www.boardgamenews.com/index.php/boardgamenews/comments/board_2_pieces_november_19_2009/ Board 2 Pieces November 19, 2009 http://www.boardgamenews.com/index.php/boardgamenews/comments/board_2_pieces_november_19_2009/ http://boardgames.about.com/b/2009/11/19/2009-world-scrabble-championships-nov-26-29.htm 2009 World Scrabble Championships: Nov. 26-29 http://boardgames.about.com/b/2009/11/19/2009-world-scrabble-championships-nov-26-29.htm The 2009 World Scrabble Championships are scheduled to begin one week from today in Johor Bahru, Malaysia. Over the first three days of the event, players will compete in 24 games of Scrabble. The best-of-five finals will take place on Sunday, Nov. 29. Nigel Richards of New Zealand, the 2007 world champion, is among those expected to participate. More information is available at the World Scrabble Championships web site.

2009 World Scrabble Championships: Nov. 26-29 originally appeared on About.com Board / Card Games on Thursday, November 19th, 2009 at 05:33:41.

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http://www.boardgamebeast.com/keyword-game.html Nov 19, Keyword Game http://www.boardgamebeast.com/keyword-game.html http://www.boardgamebeast.com/klick-klack-and-roll.html Nov 19, Klick, Klack and Roll http://www.boardgamebeast.com/klick-klack-and-roll.html http://www.boardgamebeast.com/match-blocks.html Nov 19, Match Blocks http://www.boardgamebeast.com/match-blocks.html http://boardgames.about.com/b/2009/11/18/new-mini-expansion-for-memoir-44.htm New Mini-Expansion for Memoir '44 http://boardgames.about.com/b/2009/11/18/new-mini-expansion-for-memoir-44.htm Game publisher Days of Wonder recently announced the upcoming release of a new mini-expansion for Memoir '44 (a World War II game designed by Richard Borg), the Vercors Campaign. The full-color expansion will be given free to customers who purchase any Memoir '44 product (including the base game or any of the existing expansions) from participating retailers or from the Days of Wonder web site.

The Vercors Campaign includes five new scenarios created by Jacques "jdrommel" David, highlighting the Maquisards of the French Resistance and their battle against SS forces on the Vercors Plateau in the summer of 1944. As with all Memoir '44 campaigns, victory is earned by winning multiple battles with the outcome of each scenario determining the circumstances of the next.

The Vercors Campaign will be available starting in December. Players will need a copy of the Memoir '44 base game, the Terrain Pack expansion (for some scenarios) and the Campaign Book: Volume 1 (for the campaign rules). The Air Pack expansion is recommended, but not required.

New Mini-Expansion for Memoir '44 originally appeared on About.com Board / Card Games on Wednesday, November 18th, 2009 at 18:45:16.

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http://boardgames.about.com/b/2009/11/18/dylan-lauren-designs-new-edition-of-candy-land.htm Dylan Lauren Designs New Edition of Candy Land http://boardgames.about.com/b/2009/11/18/dylan-lauren-designs-new-edition-of-candy-land.htm Dylan Lauren, owner of the largest candy store in the world and daughter of clothing designer Ralph Lauren, has designed a new edition of the venerable children's game Candy Land. According to an article at The Wall Street Journal's web site, a Dylan's Candy Bar Edition of the game has shipped to her five stores nationwide. It will sell for $25.

Dylan Lauren Designs New Edition of Candy Land originally appeared on About.com Board / Card Games on Wednesday, November 18th, 2009 at 18:30:18.

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http://akapastorguy.blogspot.com/2009/11/at-full-throttle-designer-robert-fraga.html Kid Games Review: At Full Throttle http://akapastorguy.blogspot.com/2009/11/at-full-throttle-designer-robert-fraga.html At Full Throttle
  • designer: Robert Fraga
  • publisher: Haba
  • date: 2009
  • BoardGameGeek rank/rating: not ranked/6.43
  • age: 5+
  • # of players: 2-4
  • print status: in print
  • cost: $8.99 (maukilo.com)
Robert Fraga, the designer of At Full Throttle, is the Genius of Real-Time Gaming. He's the mad scientist behind Treasure, Ready, Go!, Dancing Eggs, Squad Seven & Trotofant. (For the non-gamers in the audience, "real time" games are those in which players are racing against each other simaltaneously. A common real-time game that a lot of non-gamers know is Double Solitaire, also known as Dutch Blitz or Ligretto.)

This time around, Mr. Fraga manages to wring an excellent little game from 14 cards, a color die & six tiny wooden cars. (There are actually 2 different fourteen card decks in the game - but you only use one at at time.) The colors on the die match the color of the six cars... and the pictures of the cars on each of the cards. Every card has 3 pairs of cars attached by squiggly lines that cross each other.

For each round, three cards (or more, if you're playing with the difficulty ramped up) are turned face up, then the color die is rolled. Starting on the leftmost card, players find the car that matches the color die & trace the line (mentally!) to the next car. Once they've found that car, they jump to the next card & trace the path from that car to the next car. Repeat that one more time... but when a player finds to the final car, he grabs the corresponding wooden car from the middle of the table.

The player who is correct gets one of the track cards to show that he has won a round... then you deal three new cards, roll the die & you're off to the races again. The first player to win three rounds wins the game.

Following a dashed line isn't difficult... or at least it shouldn't be difficult. But the time pressure & the competition conspire against my brain and I jump lines or mistake colors or just basically have a couple of synapses blow out, thus giving my son the opening he needs to beat me.

Once you've mastered the basic skills needed to play the game, you can move up to the second deck of cards, where the lines are MUCH more twisty. You can also play with longer races (more cards in the tableau).

The age recommendation (5+) seems spot on - my 4 year old thinks the cars look cool but otherwise doesn't enjoy this, while my 8 year old enjoys beating his old man and chortling about it. I especially like how portable it is - it's in a smaller box to start with & could easily be transferred to a baggie to make a great "waiting somewhere" game.
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http://feedproxy.google.com/%7Er/BCC-Weblog/%7E3/odouc5zKxoY/greg-hager-memorial.html Greg Hager Memorial http://feedproxy.google.com/%7Er/BCC-Weblog/%7E3/odouc5zKxoY/greg-hager-memorial.html BCF 2nd
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http://www.boardgamebeast.com/klicker-klacker-2.html Nov 18, Klicker Klacker 2 http://www.boardgamebeast.com/klicker-klacker-2.html http://chessconfessions.blogspot.com/2009/11/on-complementarity-of-queens-and.html On the Complementarity of Queens and Knights (Guest Blogger) http://chessconfessions.blogspot.com/2009/11/on-complementarity-of-queens-and.html http://boardgames.about.com/b/2009/11/18/pop-belly-childrens-game-review.htm Pop Belly - Children's Game Review http://boardgames.about.com/b/2009/11/18/pop-belly-childrens-game-review.htm Although Pop Belly was designed by Klaus Teuber, the creator of The Settlers of Catan, this game is decidedly more light-hearted. It has to be, since the theme is feeding pigs so much that they eventually explode! If that sounds silly, well... as Mark Jackson says in his review of Pop Belly, "Hard to believe you can tease a wonderful game out of such ridiculous subject matter, but it is accomplished with style and flair."

More Children's Game Reviews:

Image courtesy of SimplyFun

Pop Belly - Children's Game Review originally appeared on About.com Board / Card Games on Wednesday, November 18th, 2009 at 05:33:21.

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http://www.boardgamebeast.com/king-pin-bowling.html Nov 18, King Pin Bowling http://www.boardgamebeast.com/king-pin-bowling.html http://feedproxy.google.com/%7Er/BCC-Weblog/%7E3/lxANos4oSZw/chess-state-of-mind.html Chess State of Mind http://feedproxy.google.com/%7Er/BCC-Weblog/%7E3/lxANos4oSZw/chess-state-of-mind.html It was late Saturday afternoon at the BCF when in walks IM Joe Fang to watch the last 1/2 hour of chess. I turn to IM David Vigoritto and mentioned that by coincidence as I played through a game in an opening book a very theoretical Giuoco Piano of Fang vs Ivanov in New Hampshire.

To which David replies: "Oh yes, I know that game but all that was known at the time that game was played." He described the game in detail, practically cited the page the game was on. All of this from a player that doesn't play either side of a Giuoco!?

I play few 40/2 hr G/60 weekend tournaments anymore as they appear to be on the decline. I miss one interesting phenomenon that happens to those who toil all weekend within a slow time control tournament analyzing for hours at the board: by the last round of the tournament I am so much more lucid when compared to my state of mind when round one began. By late in a tournament, I can glance at a position and just know things that my typical rusty, mushy mind usually doesn't comprehend easily. A really cool experience. Two or three days of 8 to 10 hours per day of slow time control chess does wonders for my chess awareness and judgment. And when combined with the Swiss effect of you meeting players more and more equal to yourself as the tournament goes on, each game usually becomes a tougher and tougher, more fun, battle.

Being a chess weekend warrior, I dream of what it would be like to spend mountains of time with chess every day and have this incredible awareness all the time like IM's.

Folks like David Vigorito have such an all inclusive interest that they study games and openings even if very esoteric to their style, likes, and beliefs.

I would be a better player if I could afford to spend all my hours playing. But then I would need to find a hobby, maybe scrapbooking?!

I wonder what the likes of Larry Christiansen do for fun?

Please Comment

Thank You Mike Griffin

11/17/2009

http://en.wikipedia.org/wiki/Scrapbooking

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http://closetgrandmaster.blogspot.com/2009/11/magnus-is-number-one.html Magnus is Number One http://closetgrandmaster.blogspot.com/2009/11/magnus-is-number-one.html Hyatt Regency hotel. Sure you'll drop a few thousand yen, but those carrying Aussie dollars will find it pretty affordable, thanks to the Aussie's rising strength.

Anyway, as I sat down this morning to that impressive brekky experience, I flipped my copy of the IHT to page two and what did I find but chess news. Yes, right on page 2 was news of super GM Magnus Carlsen becoming the world's youngest ever number one chess player. The news came courtesy of Dylan McClain in the NYT (The NYT Co. also owns the IHT).
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http://chess.about.com/b/2009/11/16/kramnik-tops-tal-memorial-carlsen-leads-fide-ratings.htm Kramnik Tops Tal Memorial, Carlsen Leads FIDE Ratings http://chess.about.com/b/2009/11/16/kramnik-tops-tal-memorial-carlsen-leads-fide-ratings.htm Vladimir Kramnik may be best known for his solid play, but he's certainly capable of winning a game or two when the need arises. In the case of the Tal Memorial, he won three, which was just enough to take clear first in what was likely the strongest tournament of 2009. Kramnik finished with a 6.0/9 score, a half-point ahead of Magnus Carlsen and Vassily Ivanchuk.

There was a fair amount of drama heading into the final round, as Ivanchuk and Viswananthan Anand each trailed Kramnik by just a half point, and Ivanchuk had White against Kramnik. Anand took himself out of contention by losing to Levon Aronian with the white pieces in just 25 moves. Ivanchuk managed to get an advantage against Kramnik, but couldn't find a way to convert it, leading to an agreed draw after 29 moves, and a tournament win for Kramnik.

The other big winner was Magnus Carlsen, who recovered from being sick earlier in the tournament to finish strong with two victories in the final two rounds (over Ruslan Ponomariov and Peter Leko). Before the tournament, it was believed that a +2 score by Carlsen would be enough to overtake Veselin Topalov (who did not play in Moscow) as the number one player in the world. Sure enough, the live rating list now has him .6 points ahead of Topalov; if these ratings hold until January, Carlsen would appear on the next FIDE list at 2806, and Topalov at 2805. However, Carlsen will be playing in London next month, so it remains to be seen who will top the first official ratings list of 2010.

Kramnik Tops Tal Memorial, Carlsen Leads FIDE Ratings originally appeared on About.com Chess on Monday, November 16th, 2009 at 01:01:10.

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http://feedproxy.google.com/%7Er/TotalDiplomacy/%7E3/6vWGDH6IPWI/How-to-Maintain-the-Balance-of-Power-Part-1-of-4.aspx How to Maintain the Balance of Power (Part 1 of 4) http://feedproxy.google.com/%7Er/TotalDiplomacy/%7E3/6vWGDH6IPWI/How-to-Maintain-the-Balance-of-Power-Part-1-of-4.aspx ]]> http://wagsociety.blogspot.com/2009/11/skulligan-roll-through-ages-x2-glory-to.html Skulligan (Roll Through the Ages x2, Glory to Rome, Race for the Galaxy, Dominion) http://wagsociety.blogspot.com/2009/11/skulligan-roll-through-ages-x2-glory-to.html
Roll Through the Ages

We opened with a relatively recent purchase that hadn't yet seen any play at WAGS... Roll Through the Ages. A long time ago I used to play computer yahtzee quite a lot, but I can't say this type of "combination seeking" dice games have really been my thing since (I'm not counting games like Excape, Liar's Dice or Can't Stop, because those aren't really the same type of game). Still, with the recent crop of dice games I started to get interested and settled on this one to try. Ra: The Dice Game and Settlers of Catan: The Dice Game just seemed too derivative of their parent games, while this one seemed fresh.

You roll a number of dice based on the number of cities you've built. Building cities or monuments requires "workers", while developments require "goods" and/or "money". Cities need to be fed, so more cities means more dice but also means more upkeep. All the while, any "disasters" that come up must be set aside and the more a player gets the worse the result (with one exception, where if exactly three disasters are rolled the other players are penalized). At first blush, I was disappointed that it wasn't more Yahtzee like. I was looking to make combinations, to satisfy certain requirements based on series or the like. Luckily, my initial fears were unfounded. Trying to get the dice faces you are looking for, trying to finish items that have been started, trying to push for just enough disasters to affect the other players instead of you... it all boils down to trying to achieve the same sort of thing, but it's more fluid and situation dependent. There appears to be a couple of different ways to get ahead, from focussing on monuments to racking up goods and going for big technologies. It might have been cool if another path to victory was opened up along the lines of "wonders" (or whatever) where rolling a particular combination of dice signified the discovery of something important... maybe in a future expansion?

Anyway, it's a fun light game that doesn't take very long to play. The interaction is pretty light, but there is an optional rule for trading that we haven't tried that might help.

Kozure pulled ahead in our first game and ended just as it seemed Shemp was catching up. Lucky for him, he did it just in time and he won by a just a few points. Shemp coined the term "skulligan" by combining the "disaster" face of the die with the word "mulligan". It wasn't an intentional combination, but it worked and we thought it was pretty funny. In our second game, I had a huge streak of luck that gave me an enormous amount of points but I had been hit so hard by disasters and a particularly brutal turn where I lost nearly ten points to famine that I was pulled out of contention. Who won that again? Don't remember (sorry).

Glory to Rome

We then moved on to the quirky world of Glory to Rome. This game is usually best when played a few times in succession because it is so deeply weird that it takes a bit of time to adjust to it. You have to come to terms with the fact that there are a large number of highly unbalanced combos to be found, and that the game is won by the player best able to set one up and exploit it (which ultimately makes it balanced, in a weird way). When we go a stretch without playing, this often seems to come as a surprise that these ridiculously powerful things happen, and it can feel a bit unsatisfying because it feels rather random when it happens.

Oddly, just like the last time we played I managed to build the Garden, which allowed me to execute the patron action once for each point of influence. Just like last time, I had a ton of influence and wound up with a *large* number of patrons. I completed several powerful buildings and stuffed my vault full of goods. The funny thing was I couldn't end the game because I wasn't getting any marble buildings, and therefore couldn't use up the last foundation, and was very afraid someone would build one of those "instant win" buildings. No one did, and I won by a landslide, but it was interesting to me that even in a situation where I am so far ahead the game is such that I know I could still lose at any moment. That's a good thing in my book.

Race for the Galaxy

Here's a game we haven't played as a group in a really long time. I personally play on occasion against the computer in the free downloadable version at BGG. It's amazing how the iconography becomes second nature the more you play, but Shemp reminded me how difficult it can be on beginners. He had a few run-ins with symbols he couldn't figure out, coupled with his colour-blindness, and had a frustrating time of it (this game is stupid, is how he put it, I think). Anyway, I had a great game. I started with Epsilon Eradni and a mitfull of military worlds. Everything fell into place beautifully and I put out larger and larger military worlds until I got to twelve card played (which happened the same turn Shemp did it). Here again, I had a very good score and won handily (mid forties, I believe). Experience matters in this game, and I therefore have an unfair advantage.

Shemp has mentioned on a few occasions that games with low interaction are rarely his favorites. Although I do find that I am constantly aware of the other players, from the point of view that I withhold certain cards I think others need and don't bother playing role cards I think others will play for me, I can't argue that the interaction is pretty thin. Oh well, I still like it!

Dominion

Dominion puts me in the opposite situation as Race for the Galaxy, because here I'm the one with less experience. I'm not sure why, but I have a hard time wrapping my head around the powers on the ten cards each time I play. I therefore kind of float through the game doing my best to keep up but then always ending up a distant last. I must respond better to multiple symbols than to blocks of text (actually, I know I do). Other than my general inability to play well, it is a fun game.

I had abrief moment where things were going well for me. I had the coinage card that doubled all my copper, and it worked to get me a couple of provinces very early in the game. Unfortunately, I kept purchasing cards and my deck got bogged down. From memory, I think that Luch won the game by a nose. He is quite effective at this game. He mentioned at the end of the game that he tries to go as quickly as possible to purchasing the 6 VP provinces, and tries not to get distracted by the the cards. I'll have to take that advice...
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http://feedproxy.google.com/%7Er/BCC-Weblog/%7E3/U7feyEKKn6Y/moves-not-found-in-nature.html Moves Not Found In Nature http://feedproxy.google.com/%7Er/BCC-Weblog/%7E3/U7feyEKKn6Y/moves-not-found-in-nature.html
As we started our game, Rubén gently pointed out that my king and queen were transposed. That was easily fixed, of course, and then I proceeded to find more normal ways to mess up my position and lose the game.
(Matt -- fortunately, it's difficult to place the board the wrong way at the club!)



Also quite recently, I was playing some time-odds blitz against "The Captain". The relevant features of the position are below, with it being my turn to move:


As White, I played 1...h7xg6 (!) and pressed the clock.

The Captain pushed his clock button back down and protested, "Wait, wait, what just happened?"

I believe I tried to push my clock button back down, but then realized I had gotten "a little ahead of myself" after pondering 1 Bxg6 hxg6 or 1 Nxg6 hxg6.

Subconsciously I must have figured that, since I was breaking the laws of chess anyway by making his move instead of mine, I might as well keep both my minor pieces. :-)



Despite that incident, I rarely play blitz, and even more rarely agree to it against people for whom I consider myself no match. Quite a number of years ago, our club's Fearless Leader, Dave Vigorito, persuaded me, kicking and screaming, to play such a game with him between rounds at some tournament.

Dave played a knight move like the following:


(Or however he moved his knight, it was not an L-shaped legal move.)

With my 20/400 sight of the board (a far cry from Dave's 2400 sight of the board), I had no idea anything strange had occurred. As I sat there pondering my response, he eventually took pity on me and asked, "You're not really going to let me do that, are you?"

According to my recollection, my response was "Do what?"



At the 1988 U.S. Open tournament here in Boston, I played a well-known local expert. I'll call him "Truly Forgotten" because his name sort of rhymes with that, although I suspect he will never be truly forgotten by me (nor perhaps, by many other folks).

I was getting crushed on the board. I was also in time trouble and frazzled, and while it was his turn to move, "Truly" decided to adjust one of his pieces without saying "Adjust" or "J'adoube".

With my aforementioned 20/400 sight of the board, I incorrectly thought he had made a move, so I hurriedly made another one and pressed my (still-down) clock. Can you believe the nerve of this guy? He protested that I had made two moves in a row! ;-)

Even that extra move wouldn't have helped me in that position, and "Truly" duly ground me down. I'm happy to say, though, that I scraped a draw from him two years later.



The October-December 2009 Chess Horizons reveals that local player N.N. is still turning in strong performances. With my squib-tastic eye, it is almost unimaginable that I could be anyone's nemesis, but I am oddly 3-0 against this particular fellow from our early 1990's games. In our first game, after 72 b4 h5 73 b5 h4 74 b6 h3 75 b7 Bc7, we arrived at this position:



A small crowd had been steadily growing around our board for the last several moves. I could tell that N.N. had forgotten something about chess, and I don't quite buy the Chinese saying:
當局者迷旁觀者清
which says that although the players may be confused about what's happening on the board, the spectators remain clear.

The next moves were 76 b8=Q Bxb8, after which N.N. confidently announced:
Stalemate, I can't move.
Unfortunately for him, 77 Kf8 and 77 Kh8 are indeed moves found in nature. I pointed out, "You can move." and he resigned immediately.

Chess is indeed a difficult game!
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http://closetgrandmaster.blogspot.com/2009/11/off-to-tokyo-japan.html Off to Tokyo, Japan http://closetgrandmaster.blogspot.com/2009/11/off-to-tokyo-japan.html
I'll be back Down Under next Sunday.
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http://rlpchessblog.blogspot.com/2009/11/diving-into-acis-i-would-like-if-i-may.html Diving Into ACIS: "I Would Like, If I May, To Take You On a Strange Journey" http://rlpchessblog.blogspot.com/2009/11/diving-into-acis-i-would-like-if-i-may.html

Okay boys and girls, this is going to take a lot of preparation...do not proceed any farther in this post unless you have an hour or two. Or take it in small bites, whatever, but I'm not going to put up the run-of-the mill fluff, this time.

First, in order to understand the title of this post, go watch the fabulous Blunderprone production Rocky Errant Picture Show.

Three years ago I published a little piece called The Crowley-Parsons-Heinlein-Hubbard-Cruise Connection. Please read Part I, Part II. At the time I wrote it, I had not yet seen this article--Whence Came the Stranger: Tracking the Megapattern of Stranger in a Strange Land. And this, about the author of that--"Adam Rostoker: Walking Between Worlds, Not of this World (any longer)."

Ain't the Internet a blast?

And by now, you may ask yourself, what's the point of these seemingly unconnected peregrinations? Quo vadis?

Well...Crowley was a chess player, apparently of master strength, but see at the link how a "mystical experience" put him off pursuit of serious chess. Heinlein certainly appreciated chess, as it appears in a number of his works, including the first move of a "blindfold" game between Captain King and Lazarus Long in Methuselah's Children (Lazarus plays 1. Nf3) and in Time Enough for Love where Lazarus plays his Grandfather and allows Grandpa to recapitulate an entire Steinitz brilliancy (Lazarus foregoes using a computer-generated improvement).

UPDATE 11/14/09: Francis W. Porretto, Proprietor of the great Eternity Road, points out:

"...including the first move of a "blindfold" game between Captain King and Lazarus Long in Methuselah's Children (Lazarus plays 1. Nf3)..."

Uh, no. The game was between Captain Rufus "Ruthless" King and Andrew Jackson Libby, Heinlein's mathematical genius. King, who had White, opened 1. e4; Libby answered 1...Nf6.

Unfortunately, we never learn how the game ended. However, an earlier paragraph notes that Libby had "long ago given up the game for lack of adequate competition," so we can guess.

(Thanks for the correction, Fran. My ed. had the day off...)

I am intensely interested in chess, also in "human potential," self-actualization, self-improvement and all of that jazz. As the ACIS begins to rise, Bold as Love and Wangalicious, I think my love is to concentrate on the mental aspects of chess and improvement, the qualities of mind and spirit that might make for chess success and life success, the joy that can be from more than just winning games.

More, soon. And now, let us ROCK:
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http://closetgrandmaster.blogspot.com/2009/11/fischer-brilliant-idiotic.html Fischer: Brilliant & Idiotic http://closetgrandmaster.blogspot.com/2009/11/fischer-brilliant-idiotic.html
Martin Gardner:

Aside from chess, Fischer came close to being a moron. I once thought his refusal to play chess on Saturday was because he was Jewish. No, it was because he had become a convert to the Worldwide Church of God, a strange sect founded by former Seventh-day Adventist Herbert W. Armstrong. Like the Adventists, Armstrong believed that Saturday is still the God-appointed Sabbath. In 1972 Bobby gave $61,000 to Armstrong, part of the prize money he had won by defeating Spassky.

More in Bobby Fischer: Genius and Idiot.
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http://backgammon.co.uk/3rd-ranelagh-backgammon-tournament.html 3rd Ranelagh Backgammon Tournament http://backgammon.co.uk/3rd-ranelagh-backgammon-tournament.html http://backgammon.co.uk/skill-games-night-at-the-culture-quarter.html Skill Games Night at the Culture Quarter http://backgammon.co.uk/skill-games-night-at-the-culture-quarter.html http://closetgrandmaster.blogspot.com/2009/11/smerdon-to-face-super-gm.html Smerdon To Face Super GM http://closetgrandmaster.blogspot.com/2009/11/smerdon-to-face-super-gm.html I mentioned last week, there is a large group of young Aussies headed for Turkey to participate in the World Youth Chess Championships. Canberra's Alana Chibnall has posted some photos on Facebook of a few Aussie team members, while ChessDom has an album with just a handful of images so far. Let's hope that they'll keep adding a few more from here on end.

Also en route to OTB action in the upcoming World Cup, in far away Khanty-Mansiysk, is GM David Smerdon. For such a terribly long trip I hope he'll manage to survive his first round opponent who is none other than Cuban numero uno, super GM Leinier Dominguez.

Someone with probably slightly better chances to move beyond the first round is Pinoy GM Wesley So. He has the advantageous white bits against GM Gadir Guseinov. But fellow Pinoy grandmasters Laylo and Antonio will hold the black pieces against no less than Navara and Kamsky, respectively.
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http://www.danamackenzie.com/blog/?p=727 I’ve been working on the Caro (part 2) http://www.danamackenzie.com/blog/?p=727 http://feedproxy.google.com/%7Er/BCC-Weblog/%7E3/e3OHdXhIamA/chess-and.html Chess and the BU Open http://feedproxy.google.com/%7Er/BCC-Weblog/%7E3/e3OHdXhIamA/chess-and.html Chess and the BU Open

It was November 15 1997 and I decided to get back into playing tournament chess. Lifetime boomers have a membership ID beginning with "1001": the USCF offered it to members in the 70's for those who opted to pay twice as much for 10 years in a sustaining membership to convert to Life. So after 19 years away, raising a family, I walked into the Third Annual BU Open.








Bob Oresick and Alan Ong were seated in the basement of the BU student union, paid my entry fee as I showed them my 1590 rating on the label of my Chess Life.

Bob and Allan were more occupied in encouraging players to assist in setting up tables and chairs. So an array of folding tables, folding chairs, and pieces of plywood were crafted by custodians and players assembling the hall. I found myself moving a table with a BU facilities man, Benjamin Theodore, whom I worked with for 11 years previously in a company that had subsequently closed. Benjamin made it a point to work during the BU Open for the next 10 consecutive years in order to say hi to me and make sure things were ok. He retired from BU two years ago.

.

Few coat racks available, we piled our coats and bags on the side of the room. The fact I was a class C prize winner that day fueled my enthusiasm; and so warmed by the prize money, the 30 degree weather made no impression as I took the T home; not noticing that I forgot my coat.

That day would begin the revitalization of my chess career, become an annual tradition, and begin a friendship with Bob. Subsequent BU Opens have moved upstairs into a glass walled, pre-furnished room, overlooking the Charles River surrounded by the colorful autumnal leaves. When combined with the nearby food court, ton's of space for skittles, each game has their own separate table to play on; the BU Open has evolved to one of the best places to play chess. Another feature is that local students are attracted by a low entry fee and team prizes, So you are not stuck in dealing with the typical cast of characters but have an opportunity to play unknown strangers.

From it's humble beginnings the BU Open has grown into a special day in the chess year.

Thank You Bob Oresick and Alan Ong.

What are some of your experiences at the BU Open?

Please Comment.

Mike Griffin 11/09/2009

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http://feedproxy.google.com/%7Er/BCC-Weblog/%7E3/JV5MY8LFrBE/new-views-on-lewis-chessmen.html New views on the Lewis chessmen http://feedproxy.google.com/%7Er/BCC-Weblog/%7E3/JV5MY8LFrBE/new-views-on-lewis-chessmen.html

Doubts cast on Chessmen origins

Lewis Chessmen
Calls have been made for the pieces to be returned to Lewis

New research has cast doubt on traditional theories about the historic Lewis Chessmen.

Story from BBC NEWS:
http://news.bbc.co.uk/go/pr/fr/-/2/hi/uk_news/scotland/highlands_and_islands/8352127.stm

Published: 2009/11/10 10:38:48 GMT

© BBC MMIX

The 93 pieces - currently split between museums in Edinburgh and London - were discovered on Lewis in 1831.

But the research suggests they may have been used in both chess and Hnefatafl - a similar game that was popular in medieval Scandinavia.

It also casts doubt on the traditional theory that the ivory pieces were lost or buried by a merchant.

The research was led by Dr David Caldwell of the National Museum of Scotland, who believes the Lewis chessmen were more likely to have belonged to a high-ranking person who lived on Lewis.

Dr Caldwell told the BBC's Good Morning Scotland programme that many of the pieces could have doubled for Hnefatafl, another conflict game which also pitted a king against pawns or warriors on the other side.

It is much more likely that the horde is in Lewis because it belonged to somebody who lived there rather than being abandoned by a merchant who was passing through
Dr David Caldwell
National Museum of Scotland

The ancient game has not survived into modern times.

For the first time, they also tried to work out which pieces were made by the same groups of craftsmen by measuring the chessmen's faces, looking at their clothing, and studying details of the workmanship.

Dr Caldwell added: "We certainly still believe the pieces are Scandinavian in origin, perhaps made in a workshop by several masters in a city like Trondheim.

"But one of the main things I think we are saying in our research is that it is much more likely that the horde is in Lewis because it belonged to somebody who lived there rather than being abandoned by a merchant who was passing through.

"To take a relatively easy example, there is a praise poem written in the middle of the 13th century to Angus Mor of Isla, and the poem says that he inherited his ivory chess pieces from his father Donald - that makes Angus the very first Macdonald, and the poem also makes him the king of Lewis.

"Now you of course you would be foolish to implicitly believe everything in a praise poem, but nevertheless it gives you some idea that we are dealing with a society in the west of Scotland - great leaders like Angus Mor, bishops, clan chiefs - who really valued playing chess and saw it as being one of their accomplishments."

He said that the analysis tried to recognise the work of different craftsmen, and home in on pieces which may be replacements for ones which had been broken or lost.

They used a forensic anthropologist, Caroline Wilkinson based at Dundee University, to do a photogrammetric analysis of the faces as they believed individual craftsmen would have given their faces different characteristics, just like a modern-day political cartoonists.

Plenty of mystery

Dr Caldwell said the chessmen suggested that there was a reasonable amount of wealth in the western Isles in the 13th century, perhaps because the medieval economy placed greater value on fairly barren land that could be used to raise cattle.

He added: "It was certainly leading men there, people who could make a lot of money either by raising cattle or frankly by going raiding - there was still in some ways a Viking way of life surviving into the 13th century."

Despite the extensive research, Dr Caldwell said he still believed there was plenty of mystery surrounding the chessmen.

"I would be very disappointed if we have written the last word on the - what I hope we have done is opened up the debate and shown it is possible, even with something very well known, to discover new things," he said.

The research will be published this week in the journal Medieval Archaeology.

Of the 93 pieces found, 82 are kept at the British Museum, with 11 held by the National Museum of Scotland.

Calls have been made for all of the pieces, which were made from walrus ivory and whales' teeth, to be returned to Lewis.

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http://www.danamackenzie.com/blog/?p=722 I’ve Been Working on the Caro … http://www.danamackenzie.com/blog/?p=722 http://chessconfessions.blogspot.com/2009/11/acis-bold-as-love.html ACIS: bold as love http://chessconfessions.blogspot.com/2009/11/acis-bold-as-love.html http://www.backgame.com/online-backgammon-news-november-2009.html Online Backgammon News November 2009 http://www.backgame.com/online-backgammon-news-november-2009.html http://backgammon.co.uk/1st-cyprus-backgammon-open.html 1st Cyprus Backgammon Open http://backgammon.co.uk/1st-cyprus-backgammon-open.html http://chess.about.com/b/2009/11/08/kramnik-leads-at-tal-memorial.htm Kramnik Leads at Tal Memorial http://chess.about.com/b/2009/11/08/kramnik-leads-at-tal-memorial.htm The 2009 Tal Memorial, being held in Moscow, boasts one of the strongest tournament fields in recent memory; you won't find many 10-player round robin events where the lowest rated participant is rated 2739 (that honor being jointly shared by Vassily Ivanchuk and Ruslan Ponomariov).  World Champion Viswanathan Anand is there, as is former champion Vladimir Kramnik, and the world's #2 player, Magnus Carlsen. Levon Aronian, Boris Gelfand, Peter Leko, Alexander Morozevich and Peter Svidler round out the field. All in all, the Memorial appeared to have the kind of field that would inspire a lot of excitement and plenty of fascinating games.

Instead, we started with two rounds that failed to produce a single decisive game! To be fair, there wasn't a problem with short draws; many of the early games were exciting games that ended with both sides picking up a half-point, not boring skirmishes where neither side had any interest in winning. Things have picked up a little since, but after four rounds, there have still only been four total wins in the tournament. Vladimir Kramnik currently has the lead with a score of 3/4, having scored wins over Morozevich and Svidler in the last two rounds. Anand and Aronian are each just a half-point back, with Anand also having scored a full point against Svidler in round three.

Another developing subplot: Carlsen entered the tournament with a reasonable chance of passing Topalov as the top-rated player in the world with a good result here (I believe he'd have to finish +2 to do so). However, Carlsen has fallen ill (he has a fever and a throat infection, which you can read about in Norwegian, or in English on ChessBase) and is taking antibiotics. He has started the tournament with four draws, so it remains to be seen if he'll be able to break through in the second half.


Kramnik Leads at Tal Memorial originally appeared on About.com Chess on Sunday, November 8th, 2009 at 23:24:29.

Permalink | Comment | Email this

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http://chessconfessions.blogspot.com/2009/11/boycott-liquid-egg-products-blog.html Boycott Liquid Egg Product's Blog http://chessconfessions.blogspot.com/2009/11/boycott-liquid-egg-products-blog.html http://www.zimbio.com/Board+games/articles/LMUVVYXCWXL/Traders+Barbarians+Catan Traders and Barbarians of Catan http://www.zimbio.com/Board+games/articles/LMUVVYXCWXL/Traders+Barbarians+Catan Traders and Barbarians of Catan The Traders and Barbarians of Catan Expansion Pack contains almost 100 new wooden pieces for use in the game. There are 22 camels, 36 barbarians, a set of knights, bridges and wagons for each player. The figures are well designed. There are 120 cards including Catan event cards, new development cards, wagon technology cards and reference cards. There are new terrain tiles, new victory point cards and other pieces for different scenarios. A rule book for this expansion pack is included.

This variation of the game includes a friendly robber, who can't attack a player with less than 3 victory points. The event cards replaces rolling the dice. Each player draws a card at the beginning of their turn. The harbormaster card is worth 2 victory points. The first player to win three harbor points wins the harbormaster card. Harbor points are obtained by placing settlements or cities at a harbor.

The Traders and Barbarians of Catan expansion pack also includes a method for playing The Settlers of Catan board game with two players. In this version, two dummy players are introduced for whom the actual players can build. They can also trade tokens with the dummy players. Tokens are a new resource introduced in this game.

There are five scenarios in the Catan Barbarians and Traders Expansion. The Fisherman of Catan can find fishing spots along the edges of the board where there are no harbors and in an inland lake. These fishing spots produce fish as a resource when their numbers are rolled. The fish are used much like other resources.

The Rivers of Catan has two rivers which run through the island. Building on the rivers produces gold, but building over them requires bridges. Bridges cost more than roads. The gold can be exchanged for resources.

In the Caravans scenario a new hex called the oasis is introduced. Three caravans start from the oasis and each player can vote on the direction of a caravan by using resources. You receive victory points when caravans cross your cities.

Barbarian Attack the scenario is similar to the Cities and Knights of Catan Expansion game, sort of an abbreviated version. Barbarians loot the edges of the island and knights are used to overcome them.

Traders and Barbarians has three hexes on the board than need certain commodities and players each have a wagon which he moves around the island to deliver these items from one hex to another. Roads have a great deal of strategic importance in this scenario, since they can speed up the progress of your wagon.

While not as cohesive as other Settlers of Catan Expansion Packs, the Traders and Barbarians Expansion Pack offers a lot of variety to the basic game and is a great way to spice it up. The various scenarios offer new ways to strategize and in particular, The Fisherman scenario offers an advantage to building cities and settlements along the coast which previously wasn't an advantage. This pack is a must have for fans of the Settlers of Catan. It will add a lot more interest and fun to your basic game experience.

 

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http://www.zimbio.com/Board+games/articles/VFl7cbO_Y3I/Settlers+Catan+Card+Game The Settlers Of Catan Card Game http://www.zimbio.com/Board+games/articles/VFl7cbO_Y3I/Settlers+Catan+Card+Game The Settlers Of Catan Card Game The Settlers of Catan card game contains 120 cards, 1 production die, 1 event die, 1 knight token, 1 windmill token and a rule book. The rule book is 32 pages so this is a very brief overview of the game which is very complex. The one advantage of the card game is that it is designed for two players, unlike the Settlers of Catan board game which requires at least three players. There is a variation of the board game in the Traders and Barbarians of Catan Expansion Pack that does allow for two players.

The initial setup for this game is quite complex and somewhat time consuming. Each player starts with nine cards, 2 settlement, 1 road and 6 regions cards. The road goes in the center of each player's set up with settlements on each side and the settlements are surrounded by the regions cards, which are placed diagonally at the four corners. The six regions cards produce resources, ore, grain, wool, brick, timber and gold.

When the initial setup is completed the cards are divided into 10 piles. The development cards are sorted into road, city, settlement and region. Event cards create a fifth pile. The expansion deck is divided into 5 piles. Each player looks through one of the 5 piles of the expansion deck and chooses 3 cards to start. Now you're ready to start playing.

Each player rolls the dice, takes the actions they choose and ends their turn. The event die is the first to be rolled. The event die has five icons representing Tournament, commerce, brigand, year of plenty and event. In the tournament, each player totals his knights tournament points and the winner gets a resource. Commerce allows the player with the most commerce to take a resource from his opponent. Brigand means that any player with more than 7 unprotected resources loses all his ore and wool. The year of plenty allows each player to choose one resource and event allow the top card from the event deck to be played.

The production die is numbered and is played in much the same way as it is in the Settlers of Catan board game.

The card game has a bank. When you take actions, you can trade either with your opponent or the bank. You can develop by trading resources for roads, settlement and cities and you can expand your cities. The expansion cards can increase the resources of some regions and can also earn victory points. You can build garrisons which protect your resources against brigands.

At the end of each players turn they replenish their deck cards to 3. If you didn't play any cards during your turn, you may exchange one of your expansion cards.

While the set up and rules of the Settlers of Catan card game are somewhat complex, the game provides excellent entertainment and lots of ways to win. It depends heavily on strategy and very little on luck. The design of the game is attractive and high quality. You may have to play this a few times to get the hang of it and you'll need to keep the rule book handy for reference.

 

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http://www.zimbio.com/Board+games/articles/dRhYphKEPGI/Settlers+Catan+Travel+Edition The Settlers Of Catan Travel Edition http://www.zimbio.com/Board+games/articles/dRhYphKEPGI/Settlers+Catan+Travel+Edition Settlers Of Catan Travel Edition The Settlers of Catan travel edition is played in exactly the same way as the standard Settlers of Catan board game.  The games comes with a game board, 10 terrain tiles and 9 harbors.  It has 16 cities, 20 settlements, 60 roads and 1 robber.  Included are 95 resource cards and 25 development cards, 4 building cost cards and 2 victory point cards, two dice and the rulebook.

The greatest thing about the Settlers of Catan travel edition is the specially designed board.  As with the original game, the board is hex shaped.  In the travel edition the board is about 8 inches on each side and is made of hard plastic with hexagonal slots to hold the terrain tiles and triangles to hold the harbors.  Each slot has a raised number in the middle to mark the random terrains.  The hexagonal tiles have corresponding holes in the center.

The artwork isn't as pretty as the regular edition of Settlers, but the game is wonderfully portable.  The pieces will remain in place even if they are jostled about and the game is small enough to be easily portable.

The downside to the board is that the desert terrain tile only fits in the center of the board, which allows for less variety than the regular game, and you have to turn the game upside down to remove the tiles.

The pieces for the game, settlements, roads and cities are made of hard plastic and have pegs in the bottom to keep them stable on the board.  The robber doesn't have a peg, but should stay within the raised plastic of its terrain slot.

The cards look much like the regular game cards, only smaller.  The dice are hard white plastic with black pips.  There is also a 14 page rulebook that defines the rules clearly and has an almanac for good in game reference.  The book contains excellent pictures and examples and is very well done.

The travel edition comes in a box about 8 inches on each side and contains a tray to hold the cards.  The size of the box makes it wonderfully portable and the tray is another way in which the game's design for travel is successful.  There are slots for each type of card in the tray.  The slots allow enough space for you to be able to slip a finger in to remove a card or cards.

There are also slots to hold the pieces for each of 4 players and a center slot which holds the dice, reference cards and the board pieces which are used in the setup of the game.  The center slot can be used to roll the dice during play and the cards are held securely in a small space which is ideal for traveling.

The Settlers of Catan Travel Edition is everything a travel game should be.  It's size, the stability in the design and excellent features to keep pieces secure while playing, make it a hit with all the players who have tried it.

 

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http://feedproxy.google.com/%7Er/TotalDiplomacy/%7E3/Ly7vQNCWoU0/Critical-Starting-Moves-in-Risk-Part-2-of-2.aspx Critical Starting Moves in Risk (Part 2 of 2) http://feedproxy.google.com/%7Er/TotalDiplomacy/%7E3/Ly7vQNCWoU0/Critical-Starting-Moves-in-Risk-Part-2-of-2.aspx ]]> http://wagsociety.blogspot.com/2009/11/hunhh-wha-movin-ungh-zombies-gah-last.html Hunhh, wha? movin'! ungh... zombies gah. (Last Night on Earth x3, Zombie Fluxx x8) http://wagsociety.blogspot.com/2009/11/hunhh-wha-movin-ungh-zombies-gah-last.html
Last Night on Earth
We've played LNoE every halloween for a few years now. It's a notable improvement over the Zombies! games we tolerated before, but it's not our favorite type of game either. Still, it's a nice yearly diversion.

We started with the "Burn 'em out!" scenario. Luch and I were the heroes and Kozure was the zombies. In this scenario, the heroes need to find explosives and then detonate them in three of the zombie spawning pits. As the sexy cowgirl, I ran to the barn and took on some evil dead with the help of a meat cleaver early on. Sadly, I was outmatched and she fell. By the time we managed to destroy our first spawning pit, we were already halfway to the end of our time limit. Luckily, the three last three heroes did manage to find some dynamite and rushed the infested pits and successfully destroyed them with a few rounds remaining.

We then switched to the "Defend the Manor" scenario. I played the Zombies, and rolled 11 starting zombies. They lumbered towards the manor as the heroes ran about looking for a way to defend themselves. As quickly as it started, the scenario was over... the zombies made it en masse to the manor and Kozure and Luch were helpless to prevent it. It was too quick, and therefore unsatisfying. We rebooted and tried again with the exact same setup. In their second attempt, more attention was paid to drawing out the zombies from the manor using their "hunger" against them. It came down to the wire.. on the final turn the zombies momentarily overran the manor (I say momentarily because the heroes then drew them out). Since we thought the zombies needed to end the turn with enough in the manor we ended the game thinking the heroes had won, but in fact the rules state that the zombies win instantly if they EVER get enough zombies in the manor.

Zombie Fluxx

We played several hands of Zombie Fluxx to end the evening (I'm estimating 8, but I don't really know). Things started out slow, because understanding the cards takes a bit of time. As the hands went on, things started getting a lot faster and the experience became much more fun. The humour is decent, too.

You'd think a game this random would eventually allow all players to win. Not so. I was winless for all 8 rounds... Maybe I just suck.
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http://rlpchessblog.blogspot.com/2009/11/memorable-game-7-king-hunt.html Memorable Game 7: King Hunt! (Unfortunately Mine), RLP - R. Campbell 10.14.2000 0-1 http://rlpchessblog.blogspot.com/2009/11/memorable-game-7-king-hunt.html best games. This game is memorable because I forget a little thing called "development" and my whole king side stays at home for an entire game, just like in some of those 1850's clashes "Anderssen-NN" or "Morphy-Allies." Also, one of the few times in my career that my king made it out to the fifth rank with a bunch of pieces still on the board; hardly ever a good sign. Yes, I willl officially call it a King Hunt.

Ron Campbell, my opponent in this game, was a regular around the Anchorage chess scene in the early 2000s, and improved his rating into the high 1600s within a couple years of this game. At the 2002 Alaska State Championship I won a good game from him in the last round to tie for third, win the state Class B Championship and even, I recall, some fraction of a Grand Prix point. Unfortunately, I haven't located that game. This time, the fun is all Ron's as he reminds us (me) to DEVELOP the pieces, fool.

(show chess board)(hide chess board)
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http://boardgamestogo.com/2009/11/bgtg-99-ten-years-of-essens.html BGTG 99 - Ten Years of Essens http://boardgamestogo.com/2009/11/bgtg-99-ten-years-of-essens.html

Chris left a comment after the previous podcast (anticipating this year's Essen), asking what games were my favorites from past Essens. That was the idea behind this show--my favorites, BGG's favorites, and what seemed liked the favorites at the time (Fairplay ratings). I looked up the past decade of Fairplay rankings, compared it against current BGG rankings, and also figured out my favorites from that same Essen. In addition to BGG, the original German boardgame database Luding was very useful, since it allows searches for a particular Essen year.

My favorites from all these years are mostly "superfillers," but there are some heavier games as long as they aren't particularly long. A few kids' games and card games, too.

What are your favorites from these years?

-Mark
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http://rlpchessblog.blogspot.com/2009/11/i-invent-totally-new-word-please-make.html I Invent a Totally NEW Word - Please Make It Go Viral!!! http://rlpchessblog.blogspot.com/2009/11/i-invent-totally-new-word-please-make.html Liquid Egg Product the Mascot has produced, directed and starred in a Halloween Holiday Classic. In the comments, I write:

Seriously dude, I know you’re loyal to Donnie and all but someone with your combination of churtful yet charming snark, slender physique, immunity to criticism, babe magnetism and tolerance for tasteless violence and gore would fit RIGHT IN with most of the Hollywood crowd.

Churtful? CHURTFUL??? I think I meant to say cheerful, then thought to change it to hurtful, and LOOK WHAT HAPPENED! Ma, I done a good thing!

Cheerful and hurtful. And snarky. Yes, that's Hollywood these days. And Washington. And Brussels, for our European readers. You pay for the privilege of going to the movies and finding out THEY are using YOUR money to insult your values and your beliefs, you pay 20-30-40-50+ percent of your income (how high does it go in Europe? About 25 in America right now, but just wait, my American friends, do you think with a $1 trillion ++ deficits year after year that will hold?) to politicians to tell you you're too stupid, you poor sap, to know what's good for you.

You pay, they play and churtfully enjoy the privileges (root-private laws) of being the elite.

Speaking of the elite, Liz Vicary has been on a tear lately, see people who hold views that contradict mine are stupid (part 2) which purports to show through some truly pseudo-scientific gobbledygook that atheists are (of course) more intelligent than all those God-believing idiots:

It just seems so bizarre to me that otherwise intelligent people can believe there is a man in the sky who controls things. And this leads them to kill each other, wake up early on Sunday mornings, wear funny necklaces, talk to themselves, and not do fun things like have sex and eat certain delicious foods.

There's a sophisticated argument. Since atheists like Hitler, Stalin and Mao never kill anyone, and since it's obvious, for example, that those religious types don't have sex, all that sort of thing would presumably end if people would just go atheist and bring about the peaceful, sleep-late-on-Sunday sex-filled paradise they so richly deserve.

Idiots.

But seeing as that was "part 2," let's go back a bit to part 1--have you ever thought that conservatives are all stupid? wherein Ms. Vicary consults some completely different pseudo-scientific gobbedygook purporting that "Conservatism and cognitive ability are negatively correlated." I'd like to quote more but do go read her post, which consists almost completely of the article's introduction. The commenters do a good job of questioning the premises, so I don't have to. Remember, if it doesn't pass the "smell test," check your premises.

The funny thing is that with E. Vicary you never know whether she really believes this stuff or she's just playing with the audience. Look at the blog URL...that's the secret of her success. She writes for Chess Life and gets in movies and stuff, and I toil away here, unpaid except for the warmth of my Dear Readers' comments. So, I must say, kudos to her. She's actually a Raven in disguise.

I do hope she was kidding about this one.

One of the commenters there is, coincidentally (really? - ed.), ChargingKing, who recently asked for some link love in regard to my previous post. Here it is, because Chris Harrington is an intersting person and writer, and we played some good games in the old days in Reno.

It's intrguing to me that he seems to be passionately appealing for moderation and middle ground in his comment: Doesn't it ever wear thin fighting and creating conflict? As a philosophical kind of guy I would think Chris would appreciate the Thesis, Antithesis, Synthesis process as described (if not in exactly those terms) by Hegel. It is great conflicts that create great discoveries--just like in chess. Fighting and creating conflict are the chessplayer's bread and meat. Just, after it's over, let's all go have a beer, like those conflicting liberals and conservatives do (when we're not looking).

To bring this whole thing back around to the important point, I'm being CHURTFUL here, okay. Cheerfully hurtful. If you would be so kind as to go forth now and use it over and over and over, with full attribution and links to Robert Pearson's Chess Blog, I would be much obliged. I am hoping to see it show up in text messages all over the world by next week.

UPDATE: Churtful is in the Urban Dictionary as a variation of the verb churting "The act of being dull, boring, kind of grey, and specifically draining to the person that is having to listen to you." As you can see, this has nothing to do with my own brilliantly original coinage and we will speak of it no more.
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http://wagsociety.blogspot.com/2009/11/this-is-your-brain-this-is-your-brain.html This is your brain. This is your brain crushed by CONAN (Age of Conan) http://wagsociety.blogspot.com/2009/11/this-is-your-brain-this-is-your-brain.html
Halloween gaming was postponed to next week's session.
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http://chessconfessions.blogspot.com/2009/11/are-knights-truly-dead.html Are the Knights truly dead? http://chessconfessions.blogspot.com/2009/11/are-knights-truly-dead.html http://chess.about.com/b/2009/11/02/azerbaijan-takes-gold-in-european-team-championship.htm Azerbaijan Takes Gold in European Team Championship http://chess.about.com/b/2009/11/02/azerbaijan-takes-gold-in-european-team-championship.htm Vugar Gashimov scored the critical win for Azerbaijan in the final round of the European Team Chess Championships, allowing them to defeat the Netherlands 2.5-1.5 and slip ahead of Russia in the final standings to take first place. Azerbaijan and Russia entered the final round tied for first, and one of the two were guaranteed to take first unless both teams lost in the final round.

Russia, though, stumbled slightly in their final round encounter with Spain. While Alexander Morozevich scored a board two victory over Francisco Vallejo Pons, Evgeny Alexseev gave the point back to the Spaniards by losing to Ivan Salgado Lopez on the fourth board. The 2-2 draw opened the door for Azerbaijan to win outright by defeating the Netherlands.

The battle for third was also fierce, and was ultimately won by Ukraine, which scored a win over Israel in the final round to take the bronze medal on tiebreaks over Armenia.

In the Women's division, the battle for first between rivals Russia and Georgia came down to tiebreakers. In the end, the Russian women had two more board points than Georgia, which was enough to give them the gold. Georgia settled for second, while Ukraine nipped Azerbaijan for third on tiebreaks, far behind the leaders.

The tournament, held in Novi Sad, Serbia, attracted 38 Open and 28 Women's teams from across Europe. In the end, there were few surprises, but the event produced a great deal of exciting chess. Much like the European Championships in soccer (or football, for the Europeans reading this), which are second only to the World Cup in international competition, this event is likely the second biggest team competition on the chess schedule after the Olympiad. You can expect the top finishers here to figure prominently in the standings at the 2010 Chess Olympiad, scheduled for Khanty-Mansiysk, Russia.

Azerbaijan Takes Gold in European Team Championship originally appeared on About.com Chess on Monday, November 2nd, 2009 at 14:12:09.

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http://www.backgame.com/backgammon-game-discovers-ancient-city.html Backgammon Game Discovers Ancient City http://www.backgame.com/backgammon-game-discovers-ancient-city.html http://www.spiel.co.uk/?p=321 Unplayed games back up to 98 http://www.spiel.co.uk/?p=321 http://feedproxy.google.com/%7Er/TotalDiplomacy/%7E3/vZZ00L0rOag/What-can-You-Learn-from-the-Mongol-Invasion-Part-2-of-2.aspx What can You Learn from the Mongol Invasion? (Part 2 of 2) http://feedproxy.google.com/%7Er/TotalDiplomacy/%7E3/vZZ00L0rOag/What-can-You-Learn-from-the-Mongol-Invasion-Part-2-of-2.aspx ]]> http://www.danamackenzie.com/blog/?p=717 Reno Redux — Round 6 http://www.danamackenzie.com/blog/?p=717 http://www.danamackenzie.com/blog/?p=716 (Off-Topic) Cartoonists and Border Guards Don’t Mix! http://www.danamackenzie.com/blog/?p=716 http://feedproxy.google.com/%7Er/TotalDiplomacy/%7E3/VTey_VuNnNo/The-Psychology-of-Decision-Making-in-Risk-Part-1-of-2.aspx The Psychology of Decision Making in Risk (Part 1 of 2) http://feedproxy.google.com/%7Er/TotalDiplomacy/%7E3/VTey_VuNnNo/The-Psychology-of-Decision-Making-in-Risk-Part-1-of-2.aspx ]]> http://www.danamackenzie.com/blog/?p=708 Reno Redux — Round 3 http://www.danamackenzie.com/blog/?p=708 http://wagsociety.blogspot.com/2009/10/be-my-cube-tomato-coalition-buddy.html Be My Cube Tomato Coalition Buddy http://wagsociety.blogspot.com/2009/10/be-my-cube-tomato-coalition-buddy.html : Die Macher is a good game. It is also a loooonnnnggg game... for a Euro, anyway.

Die Macher is a game of very complex, interlinked/co-dependent strategies, with great theme and a fair amount of tension.

Why don't I look forward to it more?

Why does it fall solidly into the "daunting" category of Euro games for me?

Why does it not leap immediately to the front of the line in terms of being a Euro-masterwork?

I gave it a lot of thought this past weekend, and it suddenly occurs to me right now that it's something that I seldom talk about... because it usually isn't an issue.

It's the "detail work to payoff ratio".

You have to put a lot of fairly detailed effort into planning for and winning a State. Winning a State gets you (potentially) between 15 and 80 points (depending on the state), plus putting a media marker (between 10 and 25 points, depending on what round you're playing), plus solidifying a national issue (between 10 and 25 points, again). The national issue then nets you between 1 and 11 (? - I'm not sure) party membership points, assuming you are able to place a national issue which accords with your party platform.

When you consider the number of manoeuvres which are necessary to gain you victory, as well as the number of manoeuvres which your opponents can execute which will suddenly tank your potential votes from 4 (or more) x 10 party conferences = 40 to 5 (!)... well, it becomes a lot of headache for potentially very little gain.

Of course, someone will no doubt argue, if you plan properly, with strategically placed media control and opinion polls, as well as advance placement of conferences for conversion to votes before issues reduce opinion, you can orchestrate fairly masterful campaigns.

That's true, but what a tangle to get there.

We had what I would assume was a fairly decently played novice-level game last Thursday night. Bharmer played well and Shemp put in an excellent showing for a first time play of Die Macher, considering the complexity.

Mid game scores were very close. Bharmer and I pulled away in the late game, and Bharmer's clinching of the final state election gave him the ability to swap out a national issue and switch out the 25 point issue which I had matched, resulting in a 50 point swing in his favour +(25 points for him, -25 points for me).

It was still a satisfying game - I felt that I had played much more successfully than previous plays, paying much more attention to party membership and saving my best shadow cabinet cards for key states, as well as playing party conferences in advance on states, and converting to votes while the opinion was high.

A good game, and one we should play again soon while the ruleset is fresh in our minds.
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http://chess.about.com/b/2009/10/26/should-womens-chess-titles-stay-or-go.htm Should Women's Chess Titles Stay or Go? http://chess.about.com/b/2009/10/26/should-womens-chess-titles-stay-or-go.htm A recent Wall Street Journal editorial in favor of abolishing women's titles in chess has generated a lot of discussion online. For a while now, this -- and similar issues, such as the necessity of female-only events in chess -- have simmered, becoming hot topics now and again whenever an article like this WSJ editorial pops up.

Reaction, not surprisingly, has been mixed. Some, like Russian GM Alexandra Kosteniuk, are strongly against taking away these titles, while Mig Greengard and others fall on the opposite side. Still others have made the point that the editorial's author, Barbara Jepson, is not a chess player herself, which may make her understanding of the issues involved less than ideal.

What is your take on women's chess titles? I honestly feel very ambivalent about them; while they do help promote strong female players who have yet to gain the equivalent "open" title (i.e., WGM vs. GM), they also lead to confusion, and can even promote the idea that lower standards are fine for woman, despite the fact that many women have proudly earned the GM and IM titles. As several other commentators have pointed out, though, women's tournaments are another issue entirely. While there shouldn't be too many of these events (I'm not sure anyone would like to see female players playing a schedule of tournaments that effectively keeps them separated from male players), these tournaments do help promote promising players, and from an early age give girls and young woman a more comfortable environment in which to develop their chess talent -- not to mention giving many girls more reasons to stay with chess, something I think most chess players would like to see.

Should Women's Chess Titles Stay or Go? originally appeared on About.com Chess on Monday, October 26th, 2009 at 11:27:05.

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http://www.boardgameswithscott.com/?p=295 BGWS 064 – Castle Panic http://www.boardgameswithscott.com/?p=295 http://feedproxy.google.com/%7Er/TotalDiplomacy/%7E3/mltbzatCQOo/Critical-Starting-Moves-in-Risk-Part-1-of-2.aspx Critical Starting Moves in Risk (Part 1 of 2) http://feedproxy.google.com/%7Er/TotalDiplomacy/%7E3/mltbzatCQOo/Critical-Starting-Moves-in-Risk-Part-1-of-2.aspx ]]> http://gaming.powerblogs.com/posts/1256433013.shtml Moving http://gaming.powerblogs.com/posts/1256433013.shtml